Products related to Violent:
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Feeling Terrified? : The Emotions of Online Violent Extremism
This Element presents original research into how young people interact with violent extremist material, including terrorist propaganda, when online.It explores a series of emotional and behavioural responses that challenge assumptions that terror or trauma are the primary emotional responses to these online environments.It situates young people's emotional responses within a social framework, revealing them to have a relatively sophisticated relationship with violent extremism on social media that challenges simplistic concerns about processes of radicalisation.The Element draws on four years of research, including quantitative surveys and qualitative focus groups with young people, and presents a unique perspective drawn from young people's experiences.
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Violent Horizons
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Violent Restitution
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Violent mosh
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Are video games violent?
Video games themselves are not inherently violent, as they can encompass a wide range of genres and themes. However, some video games do contain violent content, such as combat or graphic imagery. It is important for players to be mindful of the content they are consuming and for parents to monitor the games their children are playing to ensure they are age-appropriate. Ultimately, the impact of violent video games on individuals can vary and is a topic of ongoing debate among researchers.
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Do video games make people violent?
There is no definitive answer to whether video games make people violent. Some studies suggest a correlation between playing violent video games and aggressive behavior, while others argue that there is no direct causal link. It is important to consider individual differences, such as personality traits and upbringing, when examining the impact of video games on behavior. Ultimately, the relationship between video games and violence is complex and multifaceted, and more research is needed to fully understand it.
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Should violent video games be banned?
Banning violent video games is a complex issue that involves balancing freedom of expression with concerns about potential negative effects on individuals, especially children. While some studies suggest a link between violent video games and aggressive behavior, there is no conclusive evidence that playing these games directly causes real-world violence. Instead of an outright ban, it may be more effective to focus on educating parents about the content of video games and implementing age restrictions to ensure that children are not exposed to inappropriate material.
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Why should violent video games be banned?
Violent video games should be banned because they have been linked to increased aggression, desensitization to violence, and decreased empathy in players, especially in children and adolescents. These games can also contribute to the normalization of violence as a means of conflict resolution. Banning violent video games can help protect individuals, particularly young people, from the potential negative effects of prolonged exposure to graphic and violent content.
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Violent mosh
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Violent Playground
1950s drama in which a detective is reassigned to the position of Juvenile Liaison Officer for the city of Liverpool and sets about tackling youth crime.Truman (Stanley Baker) is initially unhappy with his new position, feeling that it will thwart his attempts to catch the arsonist doing a great deal of damage to the city.Things improve when he meets and falls in love with Cathie Murphy (Anne Heywood) through the misbehaviour of her younger siblings.However, the misdemeanours of the older brother of the Murphy family, Johnnie (David McCallum), are of a more serious nature and Truman will have to use all of his personal and policing skills to try and keep the family together.
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Violent Revolution
'Violent Revolution' is the German thrash metal band's tenth studio album, originally released in 2001. In some ways the album does hark back to the glories of the band's earlier days, nonetheless it does not sound at all nostalgic. The performances and production values are very much part of the contemporary era, and the strength of the compositions themselves are of the highest values. Rising to the challenge offered by a new generation of ambitious metal bands, Kreator proved they were far from being a spent force. Unlike so many of their peers, here was a band who still had so much creativity to offer, and were also clearly excited themselves by what they were doing. And when you hear the band themselves enjoying the entire process, then you know this is a bona fide revitalisation. 'I feel this is one of our strongest albums', says vocalist/guitarist Mille Petrozza with conviction. 'We took what we'd done on 'Coma of Souls' and 'Extreme Aggression' but this wasn't a case of repeating it. No, we added in modern metal elements to the sound as well. It was a new era for Kreator. A rebirth if you want to put it that way. And the start of what I would call our second career'.
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Violent Allies
The ninth studio album by the American rock band. The band began on work on the album in 2019, deciding to work with music producer Howard Benson. The band had previously worked with Benson on 2010's 'Feeding the Wolves', but wished to try it again, feeling that issues between band members and their record label at the time kept them from reaching their potential with working with Benson the first time around. Much to their surprise, the sessions were much more challenging than expected, with Benson cutting 75% of the material the band had previously written. This forced the band to write new material on the spot in the studio. Features the single 'The Shift'.
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I need help with discussing violent video games.
When discussing violent video games, it's important to consider both the potential negative effects and the broader context. Research has shown that exposure to violent video games can desensitize individuals to real-life violence and increase aggressive thoughts and behaviors. However, it's also important to consider factors such as individual differences, parenting, and the overall societal context. It's crucial to have open and honest conversations about the impact of violent video games while also considering the complexity of the issue.
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Is it a sin to play violent games?
The question of whether playing violent games is a sin is a matter of personal belief and interpretation of religious teachings. Some people may believe that engaging in violent games goes against their moral or religious values, while others may not see it as a sin. It is important for individuals to consider their own beliefs and values, as well as the potential impact of their actions on themselves and others, when making decisions about the types of games they choose to play. Ultimately, this is a personal decision that may vary based on individual beliefs and interpretations of religious teachings.
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Are punks violent?
Punks as a subculture are not inherently violent. While some individuals within the punk community may engage in violent behavior, it is not a defining characteristic of the subculture as a whole. Punks often express their dissatisfaction with societal norms and injustices through music, fashion, and activism, rather than through violence. It is important to recognize that the actions of a few individuals do not represent the entire punk community.
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Do violent video games turn people into mass shooters?
There is no clear evidence to support the claim that violent video games directly turn people into mass shooters. While some studies have shown a correlation between playing violent video games and aggressive behavior, it is important to consider other factors such as mental health, upbringing, and access to firearms. It is also crucial to recognize that the vast majority of people who play violent video games do not engage in violent behavior. Overall, the relationship between violent video games and mass shootings is complex and requires a comprehensive understanding of various contributing factors.
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